๐งฉ WindowsGSM plugin that provides Euro Truck Simulator Dedicated server support!
- Download WindowsGSM https://windowsgsm.com/
- Create a Folder at a Location you wan't all Server to be Installed and Run.
- Drag WindowsGSM.Exe into previoulsy created folder and execute it.
- Download latest release
- Extract then Move EuroTruckSimulator2.cs folder to plugins folder
- OR Press on the Puzzle Icon in the left bottom side and install this plugin by navigating to it and select the Zip File.
- Click [RELOAD PLUGINS] button or restart WindowsGSM
- Navigate "Servers" and Click "Install Game Server" and find "Euro Truck Simulator 2 Dedicated Server [EuroTruckSimulator2.cs]
๐๏ธ https://modding.scssoft.com/wiki/Documentation/Tools/Dedicated_Server
๐๏ธ https://steamcommunity.com/sharedfiles/filedetails/?id=2899373649
๐น๏ธ https://store.steampowered.com/app/227300/Euro_Truck_Simulator_2/
๐ฅ๏ธ https://steamdb.info/app/1948160/info/
- Generate a token for your game server View
- App ID of the base game (e.g. 440 for TF2, 730 for CS:GO)
- Memo (text stored with the account, just shown here to help you keep track)
- Paste the Login Token on your WGSM GSLT text field.
lobby_name => Server Name
connection_dedicated_port => Server Port
query_dedicated_port => Server Query Port
max_players => Server Maxplayer (DONT CHANGE)
- before intalling the server it is better to do step 1 - 8
- max_players this can't be more than 8
- When you Install/Start the server it will modify the
server_config.sii
automatically and its one way, means if you modify the file manually it will not reflect to WGSM config. - You can skip step 9 and 10, the plugin will copy automatically for you when you start the server
- Run the game not the server and exit
- It will Generate
config.cfg
on Documents, modify this with text editor of your choice - Modify
uset g_console "0"
to 1 - Modify
uset g_developer "0"
to 1 - Run the game again and Play (Press Drive) you must be in the world
- Open the console interface by pressing โ~โ left side of your num 1 key or under ESC key
- type
export_server_packages
then hit enter - Exit the game
- Navigate to your Documents folder you will see
server_packages.sii
andserver_packages.dat
- Create directory and Paste it to your
serverfiles\save
(Dont move anything the plugin will do this step for you) - Paste your GLST token by pressing EDIT CONFIG button
- Edit Port and QueryPort except MaxPlayers
- Start the Server
-server_cfg -------------- if you want to place your server_config.sii somewhere
-homedir ----------------- redirects game/server home directory
lobby_name: "Euro Truck Simulator 2 server" // Session name, limited to 63 characters.
description: "" // Session description, limited to 63 characters.
welcome_message: "" // Session welcome message, limited to 127 characters.
password: "" // Session password, limited to 63 characters.
max_players: 8 // Maximum players in session, limit is 8 players.
max_vehicles_total: 100
max_ai_vehicles_player: 50
max_ai_vehicles_player_spawn: 50
connection_virtual_port: 100
query_virtual_port: 101
connection_dedicated_port: 27015
query_dedicated_port: 27016
server_logon_token: 6544F7E034119F113526E96474F // Token for game server login (persistent account).
player_damage: true // Flag if player can receive damage from other players.
traffic: true // Flag if traffic is enabled.
hide_in_company: false // Flag if remote player are hidden in company area.
hide_colliding: true // Flag to hide colliding vehicle after teleport.
force_speed_limiter: false // Flag to force speed limiter.
mods_optioning: false // Flag to enable mods marked as optional, to be really optional.
timezones: 2 // Values 0 - 2.
service_no_collision: false // Disable collisions on service area.
in_menu_ghosting: false // Disable collisions when game paused.
name_tags: true // Show player name tags above vehicles.
friends_only: false // Not used for dedicated server.
show_server: true // Not used for dedicated server.
moderator_list: 2 // Default moderators.
moderator_list[0]: 123456789 // User steam id.
moderator_list[1]: 234567891 // User steam id.
This project is licensed under the MIT License - see the LICENSE.md file for details