Version: 1.4c1.02
Mods: CBA, ace (albeit a stripped version), loot to vehical for ACE and Antistasi
Environment: Dedicated server. I run it myself on the same machine as client.
.rpt attatched? No. For some reason i decided to delete the mountain of them from my folder before starting. No idea what compelled me to do so.
have you edited the mission file?: Yes.
I made the following edits found on this link:
peejaybee@5705a31
But to note, the change the user "peejaybee" made in the initserver.sqf. From what i found versus his file seems to be formatted differently. I'm no coder, but just a version difference or translation difference? Either way i......."translated" his line to follow suit with the formatting of the other lines in my version.
I used, unlockGuided = if ("unlockGuided" call BIS_fnc_getParamValue == 1) then {true} else {false}; publicVariable "unlockGuided";
I found that this allowed me to unlock rocket launchers when i hit the 15 mark. Yes i know, "easy mode"
Issue: After playing for a few hours and multiple sessions on different days over the weekend, i loaded up and found that while the campaign was were i left it, but my character's gear and money were back to the defaults. Unfortunately i didn't check anything else like the garage before shutting down and restoring a backup.
So not sure if that was caused by the changes i made or not. I couldn't seem to replicate it at this time. Any thoughts? I see the new version up (1.4c1.03) will have to test more tomorrow.
Side Question - I currently make backups of the ".vars.arma3profile" file on the server and the same on the client side of things as well. Is anything actually stored on the client or can i just back up the server portion? I have a few friends that would like to join but i would hate to have them jump through hoops if it is unnecessary.