Comments (7)
Hi, I am on Windows 10.17763.973 and have been seeing this bug.
I think the issue may be related to the number of .png's I have loaded in the texture-sheet. I have been able to save "smaller textures". The issue arose under the following conditions:
- I have set the max "Width" and "Height" to "4096" (the max that my rendering infrastructure can handle).
- The Export works fine (with custom template), producing an "atlas file" according to my custom template (this works well!). It also produces a well formed png texture that is 1.88MB in size (not the max of 4096*4096, but contains all of my source images).
- When using File->Save or "Ctrl-S" will not "finish saving" (*<project_name>.ftpp appears in the window chrome).
- When using File-Open Recent->"other project" a dialog with "Save project changes?" and "YES" "NO" "CANCEL" buttons appears: CANCEL and NO behave as expected (close dialog | close program without saving). But YES has no effect (dialog remains)
- the project saves any changes to the custom export template but will not load previously added image/textures.
**EDIT: I was able to save the project correctly by adding images with the "Add images" button in the desktop client - during most of the above attempts, I was using the "Drag & Drop" from a windows-explorer window to the desktop-client.
Hope this info helps in diagnosing the issue. Let me know if there is any other info I can provide.
Otherwise, this is a pretty good tool! thank you for your work!
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Hi.
I don't have macOS and can't reproduse this bug...
In VirtualBox with macOS all ok.
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You can try to update your virtualbox OS to macOS Catalina (10.15.2), Catalina has many security right blocking. Not only your software, many software has problem, does not work.
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Thanks N47x0, this helped me a lot!
I'm also on Windows 10 and I can't save a project either (nothing happens when clicking "Save project" or "Save project as...") when I drag & drop my sprites in.
As soon as I use the "Add images" or "Add Folder" button, I can suddenly save without a problem.
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Windows 10, ver. 0.6.6. I can't save project with images. Maybe need clean installation - not update?
"**EDIT: I was able to save the project correctly by adding images with the "Add images" button in the desktop client - during most of the above attempts, I was using the "Drag & Drop" from a windows-explorer window to the desktop-client." - I have the same
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**EDIT: I was able to save the project correctly by adding images with the "Add images" button in the desktop client - during most of the above attempts, I was using the "Drag & Drop" from a windows-explorer window to the desktop-client.
Same bug. Thanks for solution!
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Fixed. Will be released at version 0.6.7
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Related Issues (20)
- Install update doesn't work properly.
- Custom Format Not Editable
- how to package spritesheet-only
- 0.6.7 Extrusion bug
- Exporting multiple spritesheet doesn't allow custom pattern on file name
- [Feature Request] Export Solar2D information and data HOT 2
- Is there a way to change how sprites are sorted based on name? 1,2,3... instead of 1,10,100,101...
- How to refresh the updated assets in Free Texture Packer?
- Corrupt undeletable file created upon generating json without an extension
- .ftpp projects are generated with absolute path + option to remove pivot points HOT 3
- PNG premultiplied alpha support please
- cannot paste with cmd+v on MacOS
- update to https for tinify.php url
- Support for pixel format and dithering
- How do disable pivot points being added to atlas?
- How does one convert an xml from adobe Animate to Free Texture Packer?
- Support .webp?
- Website is down! HOT 2
- Idea: custom pivot position by tile.
- wrong:split sheet can't be used HOT 2
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