A small and simple utility for modifying block light states.
LightAPI.get();
lightApi.setLight(World world, int x, int y, int z, int lightLevel);
lightApi.setLight(World world, Vector vector, int lightLevel);
lightApi.setLight(Location location, int lightLevel);
lightApi.removeLight(World world, int x, int y, int z);
lightApi.removeLight(World world, Vector vector);
lightApi.removeLight(Location location);
lightApi.updateLight(World world, int x, int y, int z);
lightApi.updateLight(World world, Vector vector);
lightApi.updateLight(Location location);