Comments (3)
Work on this is happening at go-usb
from oak.
For the linux side of things, should keep this package in mind: https://github.com/citilinkru/libudev. Also for #37
I'm thinking rewriting libusb might not be necessary, but still investigating.
from oak.
With libudev there's a working (tested on an ubuntu VM) implementation for controllers in the develop branch. I'll open another issue for OSX controller support, and if we find new controllers to test with new issues to support those should be opened down the line (Right now its tested with wired xbox 360 controllers)
from oak.
Related Issues (20)
- Q: guidance on avoiding slow/slowing fps? HOT 8
- Q: respond to close window click on linux? HOT 7
- Issue found by Svace static analyzer HOT 4
- Quite a number of the examples don't work (on macOS) HOT 12
- Add the ability to persist bindings between scenes
- All examples show a black screen on OSX HOT 6
- Document OS / Build Target Compatibility
- WASM+JS Controller Support
- WASM+JS Audio Support
- Remove CGO requirement from OSX builds HOT 13
- alg:ChooseX consider changing handling of 0 weight entries HOT 4
- Linux audio library does not compile on arm64
- Investigate adding CI to confirm JS builds of examples
- Should Wiki articles be moved to local readmes?
- JS does not support a Window Scale that is not 1
- Refactor Audio Interface to reduce number of OS streams
- Drop FOSSA? HOT 2
- Generic, type safe event handling with Go 1.18 HOT 1
- Add Debug / Trace logs around OS drivers
- Could you update the wiki, which still uses v3 as the example code?
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from oak.