Comments (1)
Related to this, if the standard way of interacting with events would involve predeclaring them with compile time typing, we'd be more incentivized to move event names from strings to integers-- one can no longer concatenate events together, so the main argument for strings (which could have been replaced by bitflags anyway, maybe), goes away, and our event library would have improved efficiency.
As another thought, it may be appropriate to have two event libraries, if this new syntax becomes too difficult to use for prototyping / beginners, but I'm not sold either way on that yet.
from oak.
Related Issues (20)
- Q: respond to close window click on linux? HOT 7
- Issue found by Svace static analyzer HOT 4
- Quite a number of the examples don't work (on macOS) HOT 12
- Add the ability to persist bindings between scenes
- All examples show a black screen on OSX HOT 6
- Document OS / Build Target Compatibility
- WASM+JS Controller Support
- WASM+JS Audio Support
- Remove CGO requirement from OSX builds HOT 13
- alg:ChooseX consider changing handling of 0 weight entries HOT 4
- Linux audio library does not compile on arm64
- Investigate adding CI to confirm JS builds of examples
- Should Wiki articles be moved to local readmes?
- JS does not support a Window Scale that is not 1
- Refactor Audio Interface to reduce number of OS streams
- Drop FOSSA? HOT 2
- Add Debug / Trace logs around OS drivers
- Could you update the wiki, which still uses v3 as the example code?
- Replace CGO with PureGo and/or an embedded C compiler HOT 2
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from oak.