nvlabs / fermat Goto Github PK
View Code? Open in Web Editor NEWFermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the mathematician’s principle of least time
Fermat is a high performance research oriented physically based rendering system, trying to produce beautiful pictures following the mathematician’s principle of least time
It appears there's many files missing.
For example:
contrib/cugar/basic/numbers.h
includes
#include <vector_types.h>
#include <vector_functions.h>
These files don't exist in the repository.
Hi,
fermat has issues building with CUDA 10.1 SDK..
can post detailed build failures but at least is failing with missing thrust functions..
a fix will be nice..
thanks..
I can't compile Fermat 2.0 with sm_61,compute_61 for GTX 1070:
3>D:\Projekte\3D\NVidia\fermat\src\pathtracer_core.h(550): error : identifier "__match_all_sync" is undefined
Is this expected and Fermat should only work with RTX cards?
Hi, I'd like to get fermat working on Linux, would you be interested in supporting build via Makefile? Is there any show stopper that would preclude that from being possible?
1>ptxas C : /Users/phil/AppData/Local/Temp/tmpxft_00002220_00000000-6_optix_shadow_material.ptx, line 522; error : Label expected for argument 0 of instruction 'call'
1>ptxas C : /Users/phil/AppData/Local/Temp/tmpxft_00002220_00000000-6_optix_shadow_material.ptx, line 522; error : Function '_rt_ignore_intersection' not declared in this scope
1> ptxas C:/Users/phil/AppData/Local/Temp/tmpxft_00002220_00000000-6_optix_shadow_material.ptx, line 522; fatal : Call target not recognized
1> ptxas fatal : Ptx assembly aborted due to errors
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\BuildCustomizations\CUDA 10.0.targets(712,9): error MSB3721: The command ""C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v10.0\bin\nvcc.exe" -gencode=arch=compute_52,code="sm_52,compute_52" --use-local-env -ccbin "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd64" -x cu -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v10.0\include" -I../../src/ -I../../src/mesh/ -I../../contrib -I../../contrib/OptiX/include/ -I../../contrib/freeglut/include/ -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v10.0\include" -I../../src/ -I../../src/mesh/ -I../../contrib -I../../contrib/OptiX/include/ -I../../contrib/freeglut/include/ -I../../contrib/cub -I"C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v10.0\include" -G --keep-dir x64\Debug -maxrregcount=0 --machine 64 --compile -cudart static -g -D_DEBUG -DWIN32 -D_CONSOLE -D_CRT_SECURE_NO_WARNINGS -DNOMINMAX -D_USE_MATH_DEFINES -D_UNICODE -DUNICODE -Xcompiler "/EHsc /W3 /nologo /Od /Fdx64\Debug\vc140.pdb /FS /Zi /RTC1 /MDd " -o x64\Debug\optix_shadow_material.cu.obj "C:\Users\phil\Downloads\fermat-master\src\kernels\optix_shadow_material.cu"" exited with code 255.
This error is happening on optix_shadow_material.cu, optix_rt.cu, and optix_material.cu.
What am I doing wrong?
Got it working with WIN10 October Update, Optix 5.1.0 and CUDA 10 after a good old manual VS hacking :D But I can't get the live window, only the results on the terminal/console ->
https://i.postimg.cc/kXbd5Y72/Untitled.jpg
Where's a damn score? (average FPS/average Rays per second, SOMETHING please! ) Ah, the bathroom file is zipped (there's a ZIP, not an OBJ in the dir :p ) ......please correct (and maybe update to CUDA 10 + Optix 5.1.0) the package on github ;)
Any chance we could get the settings, number of progressions etc. used to generate the images in the docs? That way we can verify that our build is working correctly and haven't broken anything. For example I'm finding it difficult to reproduce the water caustics image on the BPTLib page.
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