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gevtushenko avatar gevtushenko commented on June 16, 2024 1

@orjgre the fix is merged so it targets our next release: 2.2.0.

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gevtushenko avatar gevtushenko commented on June 16, 2024

Hello @orjgre and thank you for reporting this!

The issue happens when the allocator is trying to clean up some cached blocks to fit the new allocation. In this case, we are trying to increment an iterator after erasing it, which is not right:

cached_blocks.erase(block_itr);
block_itr++;

It should've been:

block_itr = cached_blocks.erase(block_itr);

I'll create a PR soon.

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orjgre avatar orjgre commented on June 16, 2024

@senior-zero Thank you for fixing this. Do you know which release this will be included in?

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gevtushenko avatar gevtushenko commented on June 16, 2024

@orjgre we are migrating to a different repo. The fix is merged in NVIDIA/cccl#119. I'm closing the issue.

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