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Enhancements for Black Ops' modtools
C++ 67.99%
C 28.69%
Objective-C 2.24%
Batchfile 0.04%
CMake 0.20%
JavaScript 0.55%
Shell 0.01%
Lex 0.05%
Inno Setup 0.22%
linkermod's Introduction
Enhancements for Call of Duty: Black Ops' Mod Tools
![Trailer](https://camo.githubusercontent.com/bd679b9e525f447a284205861c033b7752ffd7793e281f3f6761c5094dba7ae5/68747470733a2f2f696d672e796f75747562652e636f6d2f76692f35325a494851343478654d2f302e6a7067)
- Mod Support
- Build and load mods just like in previous titles
- Build Custom Maps
- Support for new kvs in Radiant
- HDR support for lightmaps and lightgrid
- Improved multi-threading support
- Critical Bug Fixes and Improvements
- Increased asset limits
- Glass support
- Adjustable shadow map resolution