Hostile Worlds is a multiplayer real-time tactics game for the PC which puts the player in charge of a small squad of human soldiers facing enemy players, brutal aliens and even hostile terrain. The game is based on the approved Unreal Engine 3 in order to provide unique graphics and visuals in the real-time tactics genre.
I was having troubles compiling the Source code with UDK. Then I asked around on the UDK forums and they said that the Hostile World Source code is out of date and will not work with any of the newer UDK versions. Can the Hostile Worlds development staff possibly mention what UDK version they used?