An .obj loader for DirectX 11. Made for a student project for Game Graphics Programming at Rochester Institute of Technology in 2014.
I followed a tutorial on rastertek.com. The link is now broken but was previously located at: http://www.rastertek.com/dx10tut08.html
An archive of this webpage can be found at: https://web.archive.org/web/20210507045910/http://www.rastertek.com:80/dx10tut08.html
Jennifer Stanton (notyouravgjen)
I haven't chosen a license yet. I'm not sure what license would be appropriate given that I followed a tutorial to create the code.
Thanks to rastertek.com for the tutorial.
Thanks to my project partners Chris Cordi, Brockton Roth, Evan Gifford, and Evan Miller for working on the game with me.