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jojomoore2007

love2d-button's Issues

Just a tiny little bit I wanted to share :)

I actually recently started making a ComputerCraft API to make clickable buttons with functions tied to them, i.e. a new way to make buttons.

The only problem is to make it work requires you to wrap all your code into a main() function, then load the API at the very start of the code and run main() and btn.begin() parallel to each other using parallel.waitForAny(main, btn.begin) at the very end so the API can automatically run a function as soon as a button is clicked, without the need for any extra calls to btn.pullEvent() (Passthrough of os.pullEvent() but runs functions if it gets a "mouse_click" event with the X and Y positions being in the button's range) calls. If you choose to not include that at the end, you have to implement some way to call btn.pullEvent() or btn.pullEventRaw() (An exact copy of btn.pullEvent() but with os.pullEventRaw() instead of os.pullEvent()) every so often, or the functions will not be called.

That was a very long explanation.

TL;DR: I made a cool button API for CC that only works if you wrap your code in a function and run it parallel to btn.begin().

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