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coda-oss's Introduction

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CODA is a set of modules, and each module, while complimentary to one another, has a very specific and largely independent purpose.

Building CODA

CODA may be built using Waf or CMake. Below are all of the options available for Waf. See cmake/README.md for CMake build instructions.

> python waf --help
waf [command] [options]

Main commands (example: ./waf build -j4)
  build    : builds the project
  clean    : removes the build files
  configure: configures the project
  dist     : makes a tarball for redistributing the sources
  distcheck: checks if the sources compile (tarball from 'dist')
  install  : installs the build files
  uninstall: removes the installed files

Options:
  --version             show program's version number and exit
  -h, --help            show this help message and exit
  -j JOBS, --jobs=JOBS  amount of parallel jobs (8)
  -k, --keep            keep running happily on independent task groups
  -v, --verbose         verbosity level -v -vv or -vvv [default: 0]
  --nocache             ignore the WAFCACHE (if set)
  --zones=ZONES         debugging zones (task_gen, deps, tasks, etc)
  -p, --progress        -p: progress bar; -pp: ide output
  --targets=COMPILE_TARGETS
                        build given task generators, e.g. "target1,target2"
  --enable-warnings     Enable warnings
  --enable-debugging    Enable debugging
  --enable-64bit        Enable 64bit builds
  --enable-32bit        Enable 32bit builds
  --enable-doxygen      Enable running doxygen
  --with-cflags=FLAGS   Set non-standard CFLAGS
  --with-cxxflags=FLAGS
                        Set non-standard CXXFLAGS (C++)
  --with-linkflags=FLAGS
                        Set non-standard LINKFLAGS (C/C++)
  --with-defs=DEFS      Use DEFS as macro definitions
  --with-optz=OPTZ      Specify the optimization level for optimized/release builds
  --libs-only           Only build the libs (skip building the tests, etc.)
  --shared              Build all libs as shared libs
  --disable-symlinks    Disable creating symlinks for libs
  --unittests           Build-time option to run unit tests after the build has completed
  --disable-pcre        turn off PCRE
  --enable-pcre         turn on PCRE (default)
  --with-pcre-home=WITH_PCRE_HOME
                        Specify the PCRE Home - where PCRE is installed to
  --build-pcre          force building PCRE from scratch
  --nobuild-pcre        force building PCRE from scratch
  --disable-xml         turn off XML
  --enable-xml-layer=XML_LAYER
                        Specify the XML layer
  --with-xml-home=XML_HOME
                        Specify the XML Home - where the XML library is installed to
  --build-xml           force building XML library (expat) from scratch
  --nobuild-xml         force not building XML library from scratch
  --enable-sql-layer=SQL_LAYER
                        Specify the SQL layer
  --with-sql-home=SQL_HOME
                        Specify the SQL Home - where the SQL library is installed to
  --with-fft-home=FFT_HOME
                        Specify the FFT Home - where an FFT library is installed
  --with-fftw3-home=FFT3_HOME
                        Specify the FFT3 Home - where the FFT3 library is installed
  --disable-fft         turn off building FFT (default)
  --enable-fft          turn on FFT
  --enable-fft-double   turn on double precision FFT
  --build-fft           force building FFT library (fftw) from scratch
  --nobuild-fft         force building FFT library (fftw) from scratch
  --with-zip-home=ZIP_HOME
                        Specify the ZIP Home - where the ZIP library is installed
  --disable-zip         will not build the zip (zlib) library
  --enable-zip          will build the zip (libz) library if not found on the system (default)
  --build-zip           force building zip (zlib) library from scratch
  --nobuild-zip         force building zip (zlib) library from scratch
  --disable-uuid        will not build the uuid library
  --enable-uuid         will build the uuid library if not found on the system (default)
  --build-uuid          force building libuuid from scratch
  --nobuild-uuid        force building libuuid from scratch
  --with-uuid-home=UUID_HOME
                        Specify the UUID lib/headers home

  configuration options:
    -b BLDDIR, --blddir=BLDDIR
                        build dir for the project (configuration)
    -s SRCDIR, --srcdir=SRCDIR
                        src dir for the project (configuration)
    --prefix=PREFIX     installation prefix (configuration) [default: '/usr/local/']

  installation options:
    --destdir=DESTDIR   installation root [default: '']
    -f, --force         force file installation

  C Compiler Options:
    --check-c-compiler=CHECK_C_COMPILER
                        On this platform (linux) the following C-Compiler will be checked by default: "gcc icc suncc"

  C++ Compiler Options:
    --check-cxx-compiler=CHECK_CXX_COMPILER
                        On this platform (linux) the following C++ Compiler will be checked by default: "g++ icpc sunc++"

Sample Build Scenario

> cd modules
> python waf configure --enable-debugging --prefix=installed
> python waf build
> python waf install

Enabling a debugger

-g and its variants can be achieved at configure time using the --enable-debugging switch at waf configure time

Common Errors

Fatal Python error: initfsencoding: unable to load the file system codec
ModuleNotFoundError: No module named 'encodings'

Problem: Python is unable to find its modules directory, necessary for using the Python C API.

Solution: Set the PYTHONHOME environment variable. On Windows, this may look like:

set PYTHONHOME=C:\ProgramData\Anaconda3\

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