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carlosrpg

couriers's Issues

Courier death mechanics are unintuitive

  • When the hero dies and the courier respawns where he died after a while
  • When the courier dies many times in a row because it respawns right inside the danger zone

improve ai

wish the ai was better, no one went mid

Pooling gold to one hero is OP

I feel like currently, the way to play is just to pool all your gold onto one hero
and then just constantly control them

items disappear

Items on the ground/courier in base disappear when the courier gets wings.

also courier can't pick up items heroes drop to the ground

Courier feel issues

this bot has not bought any items
I was thinking of giving the courier more speed
they should be like turbo couriers
I was just only buying secret shop/side shop items
I think the game should be more about nudging the ai in different directions

some abilities don't work on mind controlled heroes

Autoattack abilities especially. Take PA's w for instance. When the courier mind controls her she blinks to the target but doesn't autoattack on her own. This is probably caused by the order filter that stops anyone except the player from issuing orders to the hero?

draft is too fast

add 15ish more seconds to drafting pls :D
we pick one by one
so its fair
but we panic and run out of time
haha

Bot randomed

Bot randomed messages are inconsistent because the table of available bot heroes does not keep track of player selected heroes.

Fix single player

Enemy bots start with no items and by the 15th minute mark hits, they only have some consumables an a couple of ironwood branches

outlanders

Courier changes from outlanders update should be incorporated into the custom game.

transfer items improvements

transfer items sometimes doesn't transfer all items

should change to go back to fountain when no items on the courier

heroes throwing items is ugly

io appears on the scoreboard

Io (or whatever fake hero the real player is using) takes a spot on the scoreboard. Which means the 5th bot doesn't appear there at all.

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