nikolastzimoulis / couriers Goto Github PK
View Code? Open in Web Editor NEWDota custom game. Control the courier and guide your team of idiot bots to victory.
Home Page: https://steamcommunity.com/sharedfiles/filedetails/?id=1671607623
Dota custom game. Control the courier and guide your team of idiot bots to victory.
Home Page: https://steamcommunity.com/sharedfiles/filedetails/?id=1671607623
Maybe ctrl-pinging an item should instruct a bot to drop it. This is a requirement for implementing #30.
It's wasting cooldowns and charges.
Check out AddBotPlayerWithEntityScript
.
wish the ai was better, no one went mid
I feel like currently, the way to play is just to pool all your gold onto one hero
and then just constantly control them
Items on the ground/courier in base disappear when the courier gets wings.
also courier can't pick up items heroes drop to the ground
There are still some weird edge cases that some gold goes to the heroes-bots instead of the real player
this bot has not bought any items
I was thinking of giving the courier more speed
they should be like turbo couriers
I was just only buying secret shop/side shop items
I think the game should be more about nudging the ai in different directions
Autoattack abilities especially. Take PA's w for instance. When the courier mind controls her she blinks to the target but doesn't autoattack on her own. This is probably caused by the order filter that stops anyone except the player from issuing orders to the hero?
I think the respawn timer keeps going normally even after the courier is insta-respawned and when it runs out the courier respawns in base even though it's already alive.
yells how many seconds are left to the draft even when you're in the pre-game phase.
Sometimes items can't be shared between bots.
add 15ish more seconds to drafting pls :D
we pick one by one
so its fair
but we panic and run out of time
haha
Just use the official simple draft hero images (DOTAHeroImage) instead.
Items with more than one stack just turn into one stack after transferred from courier to heroes
unless under the effects of mind control, you can't click on teammate bots and see their items
sometimes the hidden fakehero gets hold of the items from base
and now I'm dead for 3 minutes
maybe make it instant?
you can't teleport to lanes
Bot randomed messages are inconsistent because the table of available bot heroes does not keep track of player selected heroes.
there should be a way for the courier to stop mind controlling early
And you can mind control heroes with both. Second one should be removed.
Both players must agree to it to activate.
show which lane the next picked hero will go to on the minimap
Enemy bots start with no items and by the 15th minute mark hits, they only have some consumables an a couple of ironwood branches
Courier changes from outlanders update should be incorporated into the custom game.
It only works on the hero you are currently mind-controlling.
transfer items sometimes doesn't transfer all items
should change to go back to fountain when no items on the courier
heroes throwing items is ugly
Io (or whatever fake hero the real player is using) takes a spot on the scoreboard. Which means the 5th bot doesn't appear there at all.
You can drag & drop items from heroes you are not controlling, even enemies.
The unit UI becomes a mix of the host and the caster both when mind control is cast and when it ends.
sometimes the player's hero can change positions on the map and interfere with the game
You know, like that courier dagon tradition of days past.
Draft time counts up instead of down and other weird things
The courier should have an ability that transfers all items currently held to a target hero.
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