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Home Page: http://www.andengine.org
AndEngine - Examples
Home Page: http://www.andengine.org
I found here here how to create perspective in GLES1, but I could not adapt it for GLES2.
01-29 15:05:12.501: E/AndEngine(6322): AndEngine
01-29 15:05:12.501: E/AndEngine(6322): org.andengine.util.system.SystemUtils$SystemUtilsException: java.lang.NumberFormatException: unable to parse '1000000
01-29 15:05:12.501: E/AndEngine(6322): ' as integer
01-29 15:05:12.501: E/AndEngine(6322): at org.andengine.util.system.SystemUtils.readSystemFileAsInt(SystemUtils.java:254)
01-29 15:05:12.501: E/AndEngine(6322): at org.andengine.util.system.SystemUtils.getCPUFrequencyCurrent(SystemUtils.java:177)
01-29 15:05:12.501: E/AndEngine(6322): at org.andengine.examples.benchmark.BaseBenchmark$6.call(BaseBenchmark.java:208)
01-29 15:05:12.501: E/AndEngine(6322): at org.andengine.examples.benchmark.BaseBenchmark$6.call(BaseBenchmark.java:1)
01-29 15:05:12.501: E/AndEngine(6322): at org.andengine.util.ActivityUtils$1.doInBackground(ActivityUtils.java:122)
01-29 15:05:12.501: E/AndEngine(6322): at org.andengine.util.ActivityUtils$1.doInBackground(ActivityUtils.java:1)
01-29 15:05:12.501: E/AndEngine(6322): at android.os.AsyncTask$2.call(AsyncTask.java:185)
01-29 15:05:12.501: E/AndEngine(6322): at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:305)
01-29 15:05:12.501: E/AndEngine(6322): at java.util.concurrent.FutureTask.run(FutureTask.java:137)
01-29 15:05:12.501: E/AndEngine(6322): at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1068)
01-29 15:05:12.501: E/AndEngine(6322): at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:561)
01-29 15:05:12.501: E/AndEngine(6322): at java.lang.Thread.run(Thread.java:1096)
01-29 15:05:12.501: E/AndEngine(6322): Caused by: java.lang.NumberFormatException: unable to parse '1000000
01-29 15:05:12.501: E/AndEngine(6322): ' as integer
01-29 15:05:12.501: E/AndEngine(6322): at java.lang.Integer.parse(Integer.java:433)
01-29 15:05:12.501: E/AndEngine(6322): at java.lang.Integer.parseInt(Integer.java:422)
01-29 15:05:12.501: E/AndEngine(6322): at java.lang.Integer.parseInt(Integer.java:382)
01-29 15:05:12.501: E/AndEngine(6322): at org.andengine.util.system.SystemUtils.readSystemFileAsInt(SystemUtils.java:250)
01-29 15:05:12.501: E/AndEngine(6322): ... 11 more
Error on line 69 of SpriteExample, "The constructor BitmapTexture(TextureManager) is undefined". Seems to be related to changes of the constructors of AndEngine's BitmapTexture in the beginning of march.
I found AugmentedRealityExample is commented. Is it available or not?
Line 11 of the file is:
import org.andengine.entity.primitive.vbo.DrawMode;
Instead, it should be:
import org.andengine.entity.primitive.DrawMode;
On Line 108 of SpriteRemoveExample ( https://github.com/nicolasgramlich/AndEngineExamples/blob/GLES2/src/org/andengine/examples/SpriteRemoveExample.java#L108 ), shouldn't that be engine.unlock()?
I have troble making game with andengine. And the game root-activity is LayoutGameActivity.
in MainActivity.java
@OverRide
public void onClick(ButtonSprite pButtonSprite, float pTouchAreaLocalX,
float pTouchAreaLocalY) {
// TODO Auto-generated method stub
if(pButtonSprite.equals(btn))
{
this.runOnUiThread(new Runnable(){
@OverRide
public void run() {
// TODO Auto-generated method stub
EditText edit_text=(EditText)findViewById(R.id.edit_text);
edit_text.setVisibility(View.VISIBLE);
}
});
}
}
<org.andengine.opengl.view.RenderSurfaceView
android:id="@+id/xmllayoutexample_rendersurfaceview"
android:layout_width="fill_parent"
android:layout_height="fill_parent"/>
and as you know, I added the 'EditText' in main.xml .And in game, I want to EditText to visible.
But the edittext is not visible.Though the virtual-keyboard pop-up, the edittext is not visible.
And I attach the video of this problem.
all classes that uses the andendinge has these errors.
Working nice at start. When trying wake up the device, shaders just stop working - black screen ...
test device: Samsung Galaxy Tab2 with Android 4.2.2
What happened to ExpireParticleModifier.java and why ExpireParticleInitializer.java is inside "org.andengine.entity.particle.modifier" instead of "org.andengine.entity.particle.initializer" like the others ParticleInitializers
org.andengine.examples.HullAlgorithmExample.java
line 11 - imports
from
import org.andengine.entity.primitive.vbo.DrawMode;
to
import org.andengine.entity.primitive.DrawMode;
org.andengine.examples.TextBreakExample.java
line 106 - onCreateScene()
from
this.mText = new Text(50, 40, this.mFont, "", 1000, new TextOptions(AutoWrap.LETTERS, AUTOWRAP_WIDTH, Text.LEADING_DEFAULT, HorizontalAlign.CENTER), vertexBufferObjectManager);
to
this.mText = new Text(50, 40, this.mFont, "", 1000, new TextOptions(AutoWrap.LETTERS, AUTOWRAP_WIDTH, HorizontalAlign.CENTER, Text.LEADING_DEFAULT), vertexBufferObjectManager);
org.andengine.examples.BoundCameraExample.java
line 220 - addFace()
from
final AnimatedSprite face = new AnimatedSprite(pX, pY, this.mBoxFaceTextureRegion, this.getVertexBufferObjectManager()).animate(100);
to
final AnimatedSprite face = new AnimatedSprite(pX, pY, this.mBoxFaceTextureRegion, this.getVertexBufferObjectManager());
face.animate(100);
org.andengine.examples.SplitScreenExample.java
line 179 - addFace()
from
final AnimatedSprite face = new AnimatedSprite(pX, pY, this.mBoxFaceTextureRegion, this.getVertexBufferObjectManager()).animate(100);
to
final AnimatedSprite face = new AnimatedSprite(pX, pY, this.mBoxFaceTextureRegion, this.getVertexBufferObjectManager());
face.animate(100);
In HullAlogorithmExample.java, import org.andengine.entity.primitive.vbo.DrawMode should be import org.andengine.entity.primitive.DrawMode; i think....
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