minesweeper's Introduction
Problems: - some specs fails from time to time due to rounding errors when calculating the number of visible tiles: multiple runs will solve the problem - I had to duplicate some code in board_spec.rb to keep the private methods private - I didn't find a way to remove the caller from pry output when calling binding.pry EXAMPLE USAGE: $~ exe/minesweeper --width 10 --height 24 --difficulty easy [1] pry(#<Minesweeper::Game>)> display XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXXX3XXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXX3XXXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXXX XXXXXXXXX0 XXXXXXXXXX XXXXXXXXXX => nil [2] pry(#<Minesweeper::Game>)> attempt(100,100) StandardError: Invalid coordinates from /home/ngw/Projects/minesweeper/lib/minesweeper/game.rb:52:in `validate_coords' [3] pry(#<Minesweeper::Game>)> attempt(2,3) => true [4] pry(#<Minesweeper::Game>)> attempt(2,4) => true [5] pry(#<Minesweeper::Game>)> attempt(2,5) => true [6] pry(#<Minesweeper::Game>)> attempt(2,6) => true [7] pry(#<Minesweeper::Game>)> attempt(2,7) => true [8] pry(#<Minesweeper::Game>)> attempt(2,8) BOOM!!! => nil [9] pry(#<Minesweeper::Game>)> display 22101*3**2 **1023*6*3 34322*4**2 *3**32*431 13**212*10 0123211110 1111*21111 2*1123*11* *3313*3222 2*2*3*21*2 112121124* 00000112** 000001*332 2221123*21 **3*33*32* 223*3**211 1222333211 *3*32*23*2 35*4*4*3*2 **4*3*2211 **42311000 344*222100 1**22**111 122112211* => nil
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