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Nexus Mods Discord Bot
Not sure if this is an oversight or a limitation of the nexus mods API the bot uses but I noticed I was not able to get a linked role that required a minimum amount of unique downloads when I actually met the requirements.
The only thing I can think of causing this is that my mod is set to hidden.
Edit: Mod now set to visible, I received the notification from Nexus shortly after about being a mod author with over 1k unique downloads, I imagine it must take some time to update in the backend so will wait and see if it fixes itself.
Sometimes the API returns HTML-encoded character references in mod titles when using the mods
command as shown in result 2 and 3 here:
For my modlinkbot I use Python's html.unescape
method to resolve this, the closest JavaScript equivalent I could find was he.decode
.
Per title, /settings update filter set to nomanssky. When I try a fairly generic search, based on one keyword, /search mods companion, first page of results are for fallout 4.
I'm not able to open some of the nif files from aura kingdom games using old version and nif 2.0 dev 7, due to "failed to load file header (version 14000005, 20.0.0.5)"
Please kindly help, thank you.
Hi all, about two days ago i had been modding Fallout 4 perfectly fine using Vortex mod manager and the Nexus mods website until the mod "Rebuild red rocket" updated, using the check for updates in the mods folder and the error code that keeps appearing is the phrase:
Failed to parse manifest : "Unexpected token ", " " ... is not valid JSON
Backup couldnt be read: ENOENT: no such file or directory, open D:\Vortex Mods\vortex.deployment.dinput.json
Edit: Ive uninstalled and reinstalled vortex twice and i haven't uninstalled FO4 yet
for further details
Failed to parse manifest: "Unexpected token '', ""... is not valid JSON"
Backup couldn't be read: ENOENT: no such file or directory, open 'D:\Vortex Mods\vortex.deployment.dinput.json'
Error: Failed to parse manifest: "Unexpected token '', ""... is not valid JSON"
at readManifest (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:5259:67)
at C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:5265:90
at tryCatcher (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\util.js:16:23)
at Promise._settlePromiseFromHandler (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:547:31)
at Promise._settlePromise (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:604:18)
at Promise._settlePromise0 (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:649:10)
at Promise._settlePromises (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:729:18)
at _drainQueueStep (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:93:12)
at _drainQueue (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:86:9)
at Async._drainQueues (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:102:5)
at Async.drainQueues (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:15:14)
Prior Context:
at C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:9931:16
at withActivationLock (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:5288:227)
at C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\renderer.js:4841:232
at tryCatcher (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\util.js:16:23)
at Promise._settlePromiseFromHandler (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:547:31)
at Promise._settlePromise (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:604:18)
at Promise._settlePromise0 (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:649:10)
at Promise._settlePromises (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\promise.js:729:18)
at _drainQueueStep (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:93:12)
at _drainQueue (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:86:9)
at Async._drainQueues (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:102:5)
at Async.drainQueues (C:\Program Files\Black Tree Gaming Ltd\Vortex\resources\app.asar\node_modules\bluebird\js\release\async.js:15:14)
/search mods results used to be public by default, now they are private by default. I'd like to request a new setting, similar to /settings update filter to set the game to be used for searches on the server, to set public true for searches on the server by default.
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