Giter Club home page Giter Club logo

omnispeak's Introduction

Omnispeak: An reimplementation of "Commander Keen in Goodbye Galaxy!"

Omnispeak is an open-source reimplementation of Commander Keen episodes 4, 5,
and 6. It aims to be a pixel-perfect, bug-for-bug clone of the original games,
and is compatible with savegames from the DOS version.

Omnispeak's homepage, including binary downloads, is available at:
	https://davidgow.net/keen/omnispeak.html

== INSTALLATION ==
To play, you'll need to include files from the original game.

Omnispeak supports:
	- Keen 4 v1.4 EGA
	- Keen 5 v1.4 EGA
	- Keen 6 v1.4 EGA
	- Keen 6 v1.5 EGA

These should be the easiest versions to get. For example, the Steam version and
the 3DRealms version are both version 1.4. Keen 6 is not easily available, but
you should be able to find patches which convert one version of the game to
another. Keen 6 v1.5 fixes a few bugs, so it's probably best to use it if you
can.

The shareware release of Keen 4 v1.4 is available here:
	https://davidgow.net/keen/4keen14.zip


You'll need to take the following files from your version of Keen, and place
them in the same directory as the 'omnispeak' binary:
	* GAMEMAPS.CK?
	* EGAGRAPH.CK?
	* AUDIO.CK?

You'll also need the files from the 'data' directory corresponding to your
version of Keen. 

To run the game, simply switch to the directory with the data files, and run:
	./omnispeak

You can provide Omnispeak the following command-line arguments:
	/EPISODE <4,5,6,6v14,6v15>
		- Runs the given episode/version of Commander Keen
	/FULLSCREEN
		- Starts the game in fullscreen mode
	/FILLED
		- Starts the game with aspect-ratio correction off.
	/NOBORDER
		- Starts the game with EGA overscan border emulation off.
	/INTEGER
		- Starts the game with integer scaling enabled.
	/NOJOYS
		- Disables Joystick detection.
	/NOCOPY
		- Bypasses the "Creature Question" screen in Keen 6.
	/NOAUDIOSYNC
		- When using SDL-based sound backends, use the system clock
		  rather than the audio clock.
		  (Works around issues with some SDL audio backends under wine)
	/DEMOFILE <filename>
		- Plays the demo recorded with Keen's F10+D cheat in filename.


== COMPILING ==

The source code for Omnispeak is available on GitHub:
	https://github.com/sulix/omnispeak

You'll find it in the src/ directory and built with make.

Omnispeak should build fine on most Linux distributions.

You'll need to have the Simple Directmedia Layer 2.0 installed, with the
sdl2-config program somewhere in your path.

When compiled, an 'omnispeak' binary will appear in 'bin/', along with
the files from the 'data' directories.

Cross-compilation for 32-bit and 64-bit Windows targets using MinGW32-Win64
is also supported.

To see a full list of build options, just run `make help`.


== KNOWN ISSUES ==

- Modding support is not implemented.
- Mouse support is not implemented.
- Some debug cheats are not supported.
- New settings ("Fullscreen", "Aspect Ratio", "Overscan border") are not saved.
- The game always redraws everything every frame.
- Some chunks are not cached properly at load time (doors, especially)
- No fallbacks for systems without GLSL and non-power-of-two texture support.

omnispeak's People

Contributors

sulix avatar ny00123 avatar owenmpierce avatar kajott avatar bszili avatar

Watchers

James Cloos avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.