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emulatorjs's Issues

希望保留浏览器存档功能

4.99_19的即时存档只能保存为文件,相当不方便,希望可以保留浏览器存档;
汉化也没了,也希望可以继续汉化

Why not use webgl2 to build?

Others' websites use webgl2 for rendering, which has better performance, smoother operation, and lower hardware usage, Also supports high frame rate.

image

And our canvas currently uses webgl to render instead of webgl2.

image

Here to upgrade the rendering method to webgl2, is it necessary to re-make C language make to wasm files?

Hope to get your reply support.

thanks.

加速不生效

使用gba游戏测试,加速无效果,也未见报错

Can't get emulator to even start

While doing everything as written on readme, nothing happens on index.html, blank page appears and no errors in console either.
My directory tree (I have also tried to put zh-hans in i18n folder, buttons.zip and shader.zip in frontend, etc - same result):

-rw-r--r-- 1 pi pi 3634874 Jul 29 20:26 arcade.7z
-rw-r--r-- 1 pi pi   13383 Jul 29 20:26 buttons.zip
-rw-r--r-- 1 pi pi   33430 Jul 29 20:23 common.min.js
-rw-r--r-- 1 pi pi    2639 Jul 29 20:31 emu.js
-rw-r--r-- 1 pi pi  110029 Jul 29 20:25 emulator_4.99_19_Nenge.min.zip
-rw-r--r-- 1 pi pi   68162 Jul 29 20:23 extract7z.zip
-rw-r--r-- 1 pi pi  164201 Jul 29 20:24 extractzip.min.js
-rw-r--r-- 1 pi pi     241 Jul 29 20:27 index.html
-rw-r--r-- 1 pi pi  197543 Jul 29 20:24 libunrar.min.zip
-rw-r--r-- 1 pi pi   22705 Jul 29 20:26 shader.zip
-rw-r--r-- 1 pi pi    9963 Jul 29 20:25 zh-hans.json
-rw-r--r-- 1 pi pi   94998 Jul 29 20:24 zip.min.js

Could you help me?

savestate

能哥,如果存档必须保存到本地,该如何做呢

fbneo_libretro.wasm 中没有设置宽高比的方法吗?

我想知道游戏核心是否提供了渲染比例或填充画布容器的宽度和高度的选项?

image

如上图所示,画布的宽度和高度设置为200:120,但是渲染出来的游戏画面只有4:3,并且画布容器没有被覆盖。核心是否提供了改变渲染比例的方法?

image

在Module对象中没有找到对应的方法

希望您能给我答复,非常感谢。

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