nathangitter / interactive-animations Goto Github PK
View Code? Open in Web Editor NEWA simple popup menu built in Swift with UIViewPropertyAnimator.
License: MIT License
A simple popup menu built in Swift with UIViewPropertyAnimator.
License: MIT License
I really like the idea of having 'Cells' in the popup view instead of the static image, but when i add the collection view as a subview of the popup view, I lose the ability to scroll and tap on the collection view cells. Is there a way I can have the pan gesture on the popup view as well as being able to interact with the collection view?
Heres how I add the collection view: (not subclassed)
private lazy var collectionView: UICollectionView = {
let layout = UICollectionViewFlowLayout()
layout.itemSize = CGSize(width: 60, height: 30)
let view = UICollectionView(frame: (CGRect(x: 0, y: 0, width: self.popupView.frame.size.width - 10, height: self.popupView.frame.height)), collectionViewLayout:layout)
view.backgroundColor = CustomColors.blue
view.isUserInteractionEnabled = true
view.register(CollectionViewCell.self, forCellWithReuseIdentifier: "CollectionViewCell")
return view
}()
//MARK: - VC Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
collectionView.delegate = self
collectionView.dataSource = self
layout()
popupView.addGestureRecognizer(panRecognizer)
}
Hi @nathangitter there is one improvement -
by commenting
if yVelocity == 0 { //runningAnimators.forEach { $0.continueAnimation(withTimingParameters: nil, durationFactor: 0) } break }
in case .ended:
we can prevent animation on touch.
In final stage of pan, I want to add pan velocity to animation?
can you explain how can I do this?
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