nackdai / aten Goto Github PK
View Code? Open in Web Editor NEWEasy, simple path trace renderer.
License: MIT License
Easy, simple path trace renderer.
License: MIT License
RunCMake.sh requires some arguments, please add example in readme
compute_capability=${2}
compute_capability is required argument or you will get nvcc fatal : Unsupported gpu architecture 'compute_
./RunCMake.sh Release 61
where 61 from
/path/to/cuda/extras/demo_suite/deviceQuery | grep 'CUDA Capability'
# CUDA Capability Major/Minor version number: 6.1
also /usr/local/clang_8.0.0
not installed in container, like so copperbits/TON@dc7f58c#diff-d5ca1f79e370c2cc70dd64bec3600d50R5 (replace with 18.04 version)
also please add in README.md
git submodule update --init --recursive
Hi, nackdai,
Thanks for your help, I can run this project successfully, and I want to render some gound truth image with more ssp and bounces.
So I test on the ObjCornellBoxScene with 1024 spp and 100 bounce, however the result image is still
noisy. I don't know why. I'm confused with this. can you check it?
Additionaly I test it on ubuntu, and the sample method is "IDATEN_SAMPLER_CMJ".
Sorry for bother you again.
Hi, Thanks for this great project, I follow your build steps, and build successfuly on Win10,
But when I run the svgftest project, it failed.
My build system is as below:
Win 10 (professional)
cuda 10.1 (cuda_10.1.243_426.00_win10)
cmake 1.17
Any suggestion would be appreciated!!
GL Version(4.6.0 NVIDIA 426.00)?nAsset is not registered [sp_luk] (Texture)
Asset is not registered [sp_luk-nml] (Texture)
Asset is not registered [00_skap] (Texture)
Asset is not registered [01_STUB] (Texture)
Asset is not registered [01_STUB-nml] (Texture)
Asset is not registered [01_S_ba] (Texture)
Asset is not registered [01_St_kp] (Texture)
Asset is not registered [01_St_kp-nml] (Texture)
Asset is not registered [x01_st] (Texture)
Asset is not registered [KAMEN-stup] (Texture)
Asset is not registered [reljef] (Texture)
Asset is not registered [reljef-nml] (Texture)
Asset is not registered [KAMEN] (Texture)
Asset is not registered [KAMEN-nml] (Texture)
Asset is not registered [prozor1] (Texture)
Asset is not registered [vrata_kr] (Texture)
Asset is not registered [vrata_ko] (Texture)
Asset is not registered [sponza] (Object)
(../../asset/sponza/sponza.obj)
61390[vertices]
66450[polygons]
Asset is not registered [sponza_lod] (Object)
(../../asset/sponza/sponza_lod.obj)
70750[vertices]
12852[polygons]
Asset is not registered [studio015] (Texture)
CUDA error at E:/Document/VSProject/aten-master/src/libidaten/kernel/GenMipMaps.cu:124 code=98(invalid device function) "cudaGetLastError()"
assert : E:\Document\VSProject\aten-master\src\libidaten\cuda\cudautil.h(43)
using docker-compose
related to NVIDIA/nvidia-docker#534 (comment)
fixable by https://github.com/Seanmatthews/ros-docker-gazebo/blob/master/kinetic/Dockerfile#L8
using docker-compose from README.md
./aorenderer/aorenderer
./aorenderer/aorenderer: error while loading shared libraries: libomp.so: cannot open shared object file: No such file or directory
fixable by
apt update
apt-get install -y libomp5 libomp-dev freeglut3 freeglut3-dev libxi-dev libxmu-dev mesa-utils libgl1-mesa-glx pkg-config \
libxau-dev \
libxdmcp-dev \
libxcb1-dev \
libxext-dev \
libx11-dev
Hi, nackdai, thanks for the great work.
I hava build the project successfuly, but when I run the 'idatenstest' or other test scripts, it failed.
The information are as below:
/home/lichao/CLionProjects/aten/cmake-build-debug/asvgftest/asvgftest
GL Version(3.0 Mesa 18.0.5)¥nassert : /home/lichao/CLionProjects/aten/src/libaten/visualizer/shader.cpp(68)
Process finished with exit code 132 (interrupted by signal 4: SIGILL)
Any suggestion would be appreciated.
Thanks.
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