n0uk / glorio-client Goto Github PK
View Code? Open in Web Editor NEWWeb-client for glor.io - online game.
Home Page: http://glor.io
Web-client for glor.io - online game.
Home Page: http://glor.io
Running into this error below whenever executing: "npm run server:dist" or "npm run server:dev".
Running NPM 6.11.3, node v12.11.1-x64
hunk {0} game.min.js (main) 4.17 MB [entry] [rendered]
[2] (webpack)/buildin/global.js 509 bytes {0} [built]
[6] ./src/assets.ts 69.4 kB {0} [built]
[39] .//protobufjs/dist/protobuf.min.js 66.6 kB {0} [built]/phaser-ce/build/custom/p2.js 412 kB {0} [built]
[72] ./src/protocol/protocol.json 6.91 kB {0} [built]
[73] ./src/app.ts 6.6 kB {0} [built]
[74] (webpack)-dev-server/client?http://localhost:9000 5.28 kB {0} [built]
[199] ./
[200] .//phaser-ce/build/custom/phaser-split.js 2.71 MB {0} [built]/phaser-ce/build/custom/pixi.js 217 kB {0} [built]
[201] ./
[233] ./~/strip-ansi/index.js 161 bytes {0} [built]
[260] ./src/states/boot.ts 3.62 kB {0} [built]
[261] ./src/states/connection.ts 2.51 kB {0} [built]
[262] ./src/states/crash.ts 994 bytes {0} [built]
[263] ./src/states/full.ts 992 bytes {0} [built]
[277] multi (webpack)-dev-server/client?http://localhost:9000 ./src/app.ts 40 bytes {0} [built]
+ 263 hidden modules
ERROR in ./src/services/teammanager.ts
(150,9): error TS2322: Type 'Element' is not assignable to type 'HTMLElement'.
Property 'accessKey' is missing in type 'Element'.
Child html-webpack-plugin for "index.html":
chunk {0} index.html 640 kB [entry] [rendered]
[0] ./src/assets.ts 69.4 kB {0} [built]
[1] .//lodash/lodash.js 541 kB {0} [built]/html-webpack-plugin/lib/loader.js!./templates/index.ejs 18.4 kB {0} [built]
[2] ./assets/atlases/bear.json 90 bytes {0} [built]
[3] ./assets/atlases/bear.png 89 bytes {0} [built]
[4] ./assets/atlases/carpig.json 90 bytes {0} [built]
[5] ./assets/atlases/carpig.png 89 bytes {0} [built]
[6] ./assets/atlases/carwolf.json 90 bytes {0} [built]
[7] ./assets/atlases/carwolf.png 89 bytes {0} [built]
[8] ./assets/atlases/chicken.json 90 bytes {0} [built]
[9] ./assets/atlases/chicken.png 89 bytes {0} [built]
[10] ./assets/atlases/darkdoor.json 90 bytes {0} [built]
[11] ./assets/atlases/darkdoor.png 89 bytes {0} [built]
[12] ./assets/atlases/darkguard.json 90 bytes {0} [built]
[13] ./assets/atlases/darkguard.png 89 bytes {0} [built]
[119] ./
+ 105 hidden modules
webpack: Failed to compile.
webpack: Compiling...
webpack: wait until bundle finished: /game.min.js?36ac66ff86e8283952f5
ts-loader: Using [email protected] and C:\glorio\tsconfig.json
Hash: 5180ecf7aeb9cc1a8947
Version: webpack 2.2.1
Time: 8009ms
Asset Size Chunks Chunk Names
game.min.js 1.27 MB 0 [emitted] [big] main
index.html 17 kB [emitted]
chunk {0} game.min.js (main) 4.17 MB [entry] [rendered]
[6] ./src/assets.ts 69.4 kB {0} [built]
[73] ./src/app.ts 6.6 kB {0} [built]
+ 276 hidden modules
ERROR in ./src/services/teammanager.ts
(150,9): error TS2322: Type 'Element' is not assignable to type 'HTMLElement'.
Property 'accessKey' is missing in type 'Element'.
Child html-webpack-plugin for "index.html":
chunk {0} index.html 640 kB [entry]
[0] ./src/assets.ts 69.4 kB {0} [built]
+ 119 hidden modules
webpack: Failed to compile.
To get rid of a large number of hackers, it is necessary to reduce the radius of construction on the server, make a period of time for arranging blocks and putting on caps, transfer all the minimap logic to the server.
Hi
Will the server code also be opened sourced?
Just to make a video with a friend for youtube :D
I was just wondering this i know there is a way but i wanna know if u will allow it or not
Hi I'm looking for a way to put the game online and resume it from the beginning I don't know if there are any copyrights but if not I'm looking to put it online since 5 months I bought a web server I don't know how to script but I'm learning a lot I'm trying to enboite the script on top of the other one and I can't do it so I'm wondering if there is a very simple way without using the exe I'm looking for it in the webpack:dist
and in the webpack:dev the dist gives me an extremely pasted code without space it's weird and the other one asks me for the exe so I searched and I found src and script that seems to be useful if I'm not mistaken it's the script that makes the game work ? I don't know but it looks like it. I'm creating a file where I compare the 2 webpacks and I'm trying to find how to add src and script in it. If it's easier than that please tell me it would save me time there is nothing anywhere how to do it I feel like a detective looking for the most clue I read the code and reread it I find interesting things moreover I count redrawn the assets I know very I can draw glorio very well, it was my favorite game when I was on it and it made me sad to see it disappear so I want to recreate it and since being a gamedev is also one of my dreams I hope I can do it one last time I can't speak English very well so I use Deeple.
I'm 14 years old and I just wanted to say that also your game is a real architectur minecraft next to it is shit, and your game dynast great if you created it the only problem is the commu that insults every update it seems to be discouraging that's it I'm done thank you for reading this long message sorry. last thing Dist and Dev it's not TS script?
A declarative, efficient, and flexible JavaScript library for building user interfaces.
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A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
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We are working to build community through open source technology. NB: members must have two-factor auth.
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