A simple tool for finding models in d3d applications.
this tool hooks dx11's drawing functions (DrawIndexed
, DrawIndexedInstanced
and DrawIndexedInstancedIndirect
) and parses its information
- clone with
recursive
as this project contains submodules - change defines in
kiero.h
to use dx11 and minhook - compile and inject.
- Use F1-F10 to control strides, bytewidth, etc in game