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AKryukov92 avatar AKryukov92 commented on May 24, 2024 2

Yesterday I have seen traps, which look like 2x2x2 hole in dirt. I personally get in such trap several times by accident. And I have killed several persons in such traps. Very annoying for victim, but very clever.
If someone place "spikes" on the bottom of such trap, it will really hurt. Spikes themselves might look very obvious.
Block, which look like grass (at night), but not is walkable will be cool too. It would be minor but annoying obstacle. With spikes, it will rock.
Quicksand (and quickgravel) might be good option too because of slowing down feature.

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Calinou avatar Calinou commented on May 24, 2024 1

My suggestions:

  • Landmine
    • Can be found in chests
    • When enemy steps on it, explodes and causes damage to the player who stepped on it
    • May be too resource-intensive to detect players stepping on it
  • Fake cobble
    • Can be found in chests
    • Looks like cobble, but hurts enemies who dig it (only enemies, not teammates)

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rubenwardy avatar rubenwardy commented on May 24, 2024 1

You should be able to tell it's a trap, but it should also be fairly subtile in that it's easy to miss if you're distracted by fighting.

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Dragonop avatar Dragonop commented on May 24, 2024 1

I agree.
Btw, what kind of traps are you going to add?
I think all the traps should be crafteable, and only a few, like fake cobble should be found in chests.
Also making arrows crafteable would be nice too.

Here my ideas:
Fake cobble (do not add fake dirt, cobble will be more obvious): A thin layer that you place on top of nodes (like microslabs, 1 pixel tall). Useful for making hidden holes or hidden doors.
Fake wood door: A door that nobody is able to open.
Fake flag: Tricking the enemy team is always fun.
Poison apple/old apple: A yellowish apple that deals 1 damage when used.
A potion/item to make your nametag invisible for some seconds. Might require playereffects.

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the1glorfindel avatar the1glorfindel commented on May 24, 2024

fall through dirt, you can make a deep moat around your base and cover it with the dirt so people who fall in die.

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Dragonop avatar Dragonop commented on May 24, 2024

I think the texture for traps should clearly point out that it's a trap. This would make attacking the enemy base at night more dangerous (if it has traps of course)

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