Comments (7)
I think it can be worked on once the lag is reduced. But would you want TNT to throw the entities or just destroy the wall and leave no entities such as dirt,cobble,etc.
I think it will probably help in tunneling but TNT can be used in long games to destroy big walls that teams have built
from capturetheflag.
I have never seen a wall, which requires destruction by TNT. I think that TNT will be used in unpredictable way. Probably like grenades.
from capturetheflag.
Oh yesss please.
I can't tell you how many times I've tunneled to an enemy's base, only to get caught at the last second digging through the wall.
TNT, on the other hand, could be stacked up underneath the appropriate wall. Wait for the right moment, and the enemy now has a gaping hole in their defenses.
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Why was this closed? Is it a won't add? or what?
from capturetheflag.
We went through and closed issues for the old codebase, this issue is a "likely won't add" for classes, which is what it would automatically point at
from capturetheflag.
Why would it point at classes? And why is it a wont add?
from capturetheflag.
Classic is in a feature freeze state, and nade fight isn't a terrain-focused mode.
I'm open to this being a solution to something, if it's a good one, but otherwise it's just going to be one more thing I need to balance, and my plate is plenty full of that right now
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Related Issues (20)
- New class: Block spammer HOT 5
- Poison grenades are underpowered HOT 5
- Determine the next map based on ratio of current population and map size
- Shell access to the game server HOT 4
- Random Message is not displaying properly
- Add concept of dynamic maps to CTF HOT 3
- Discussion for combating the issue with multi team maps and barrier removal in them HOT 8
- Whispers HOT 9
- Headshot in CTF
- Recording map related statistics
- When trying to hit void nade trapped players, only one of them gets damaged HOT 10
- Giving extra points for killing the enemy carrying flag
- Add buckets back to the game HOT 3
- Allow medic bandage to capture flags HOT 3
- Making the moderation of the CTF server more automatic and painless
- Add /hp command to reveal your current location and HP to teammates HOT 1
- The smoke and poison grenades vanish if thrown right before death near bases HOT 3
- Fix /rules HOT 3
- Visually indicate if a player is typing HOT 1
- Removing stuff from enemies and putting them in teamchest must give the player some score HOT 6
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