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Matt Sylvia's Projects

logincritter icon logincritter

An animated avatar that responds to text field interactions

longtail icon longtail

C# low level bindings for Dan Engelbrecht Longtail

lookingglass icon lookingglass

An extremely low latency KVMFR (KVM FrameRelay) implementation for guests with VGA PCI Passthrough.

love-edit icon love-edit

A modular text editor in Love2D/lua. /Fully/ (Emacs level) programmable with lua.

luaaa icon luaaa

C++ to LUA binding tool in a single header file.

luau icon luau

A fast, small, safe, gradually typed embeddable scripting language derived from Lua

ludumdare icon ludumdare

source for codename 'Starship': the new Ludum Dare

luxinia1 icon luxinia1

engine source code for the luxinia game engine

macos-defaults icon macos-defaults

A centralized place for the awesome work started by @mathiasbynens on .osx

macusergenerator icon macusergenerator

A utility that assists in automating the creation of macOS User Accounts.

manicdigger icon manicdigger

Manic Digger - a multiplayer block-building voxel game, Minecraft clone

mapattack icon mapattack

MapAttack is a real-time location based game built on top of the Geoloqi Platform!

maptiler icon maptiler

github mirror of Map Tile Cutter - Tile Overlay Generator for Google Maps and Google Earth

markdown-here icon markdown-here

Google Chrome, Firefox, and Thunderbird extension that lets you write email in Markdown and render it before sending.

markovjunior icon markovjunior

Probabilistic language based on pattern matching and constraint propagation, 153 examples

massgate icon massgate

Massgate is the central server for the Massive Entertainment game World in Conflict, and is now open-source to make it possible for anyone to host their own Massgate server.

mastermemory icon mastermemory

Embedded Typed Readonly In-Memory Document Database for .NET Core and Unity.

masterplan icon masterplan

MasterPlan is a project management software / visual idea board software. It attempts to be easy to use, lightweight, and fun.

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