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dredd's Introduction

Dredd Rule Engine

Dredd was created to be a simple way to detach application business logic in order to create a decision tree model best for visualize and perhaps easy to understand and maintain.

Should I use a Rules Engine?

  • A rules engine is all about providing an alternative computational model. Instead of the usual imperative model, commands in sequence with conditionals and loops, it provides a list of production rules. Each rule has a condition and an action - simplistically you can think of it as a bunch of if-then statements.

  • As in many places, testing is often undervalued here, but implicit behavior makes testing more important - and it needs to be done with production data.

  • One common discussion concerns encapsulating business logic (i.e., rules) within objects or services. Services make sense for decisions and compliance that are orchestrated by the business process. If a requirement, regulation, policy or rule spans many classes in the model and many tasks within the process, externalized rules are strongly indicated.

Why I do not use Drools ?

  • This project was born in a project where payload size of jar, memory consumption , cpu utilization and easy maintenance was a rule of thumb , thus Drools was a huge and overweight solution for our "simple" solution
  • There is a lot of work in order to make Drools run in Android , done by good people at community, but honestly regarding all the weird workarounds I not felt comfortable to go with those "stitched" tires.
  • A lot of dependencies that we ain't gonna need and will just augment the size of final artifact .

And about good principles of OOP?

  • We just follow the SOLID principles
  • Try to avoid over engineering , I mean, create a lot of classes, interfaces just for sake of architecture.
  • We need to maintain the components easy to understand, decoupled and tolerate to changes.

Reference

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