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UE4 Voice Capture Volume and Playback (C++)
https://www.youtube.com/watch?v=nMNou_FEBx0

Tutorial on using VoiceCapture in Unreal Engine 4 by @Ascentroid. 

Currently the project uses Reverb to allow the player to sense acoustic ray tracing fidelity - but due to hardware acceleration requirements development has been delayed. 

This projects implements that to then send that voice data as soundwave in the engine so that user voice projects onto the acoustic meshes within the simulated world. We have yet to perform adequate testing, preferably in multiplayer. 
-io

#liveLongProsper

https://docs.google.com/document/d/1gCmCLGgp2f_318TvXB1QdVxpoXSnownNPlrwp252f6g/edit

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