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edinbustrack's Issues

HTTP requests block screen updates

This is leading to the clock display showing the fill pattern that is applied before printing the new time for an extended period of time. Looks horrible.

Perhaps threading the request would help, but then where and how do I draw the new data if not straight after grabbing the data update?

Data display in pygameexample.py isn’t correct

The data display after a refresh is completely incorrect, making this example essentially broken in v0.0.3 The first column draws on, but the second is not.

This is due to the way the layout is set into two vertical columns while having a loop that goes through only once. A method is therefore required to return the cursor to the top row after 6 buses have been printed on the screen, but this method needs to happen ONCE only - bit tricky when it sits in a loop...

Any ideas, anyone!? :-)

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