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spaceship-shooter's Issues

Change width of the canvas

I think that having the canvas width as same as the monitor is giving us some performance issues here

Enemies Can Shoot

Enemies shoot at any time (maybe random) or just when the player is at their visual cone ?

Move to classes

Move objects to classes, lets use the composition paradigm.

Needs to be done before anything else

Reorder the UI

Both startup scene and title scene, doesn't look good on lower resolution monitors. It's needed to use relative positions.

Create Menu

  • Play option
  • Space selection
  • Options
  • Credits

Spawn Player

Player object. Needs to have lives, position, image

Player Can Move

Create methods to move the player to the left and to the right

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