- โก Technical Artist at Alientrap Games
- ๐ญ Iโm currently working on Unity and Unreal Engine projects.
- ๐ฑ Iโm currently learning about advanced technical design workflows for game development
- ๐บ Experienced in designing, developing and prototyping, game applications.
- ๐ซ How to reach me: [email protected] or moqam.ca
mo-qam / urp_blitrenderfeature Goto Github PK
View Code? Open in Web Editor NEWThis project forked from cyanilux/urp_blitrenderfeature
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.