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unieyecontroller's Issues

Play時に目が正面を向いていない状況への対応

何らかの原因でPlay時に目が正面を向いていない場合がある
GenericでPrefabVariantになっていない場合やVRMの場合などで必ずしも正しい目の状態を取得できるとは限らないので、正しい回転の情報を手動で設定できる仕組みを作ったほうが良さそう

[正面を向いている状態を保存する]みたいなボタンを作るのが無難?

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