This file was written for release 1.6.13 of DGD, Dworkin's Game Driver.
DGD is a rewrite from scratch of the LPMud server. It runs on Windows, MacOS
and many versions of Unix. The source repository for DGD can be found at:
https://github.com/dworkin/dgd
DGD's home page is at:
http://www.dworkin.nl/dgd/
DGD 1.6.8+ offers JIT compiler support. This requires the jit extension module
from <https://github.com/dworkin/lpc-ext>.
DGD 1.6.13+ has experimental support for running inside a container.
Alongside DGD, there is Hydra. Hydra is fully compatible with DGD, but offers
acceleration for multi-core systems. Hydra also supports JIT compilation,
using the same extension module as DGD. Learn more at:
http://www.dworkin.nl/hydra/
*** PLEASE NOTE ***
DGD 1.6 is backward compatible with snapshots from DGD 1.5.9 and later, only.
To upgrade to DGD 1.6, first upgrade to the latest 1.5.x version, recompile
all objects, and create a non-incremental snapshot.
This distribution is organized as follows:
bin Installation binaries will be created here (Unix).
doc Documentation, still very incomplete.
src Where the source code of DGD resides, and where you issue your
`make' command on Unix.
src/host/* Subdirectories for various platform-dependent files.