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glitter's Issues

Map Generation: Structures

Structures should be generated -- most with doors leading into it. Once you open a door, it remains open -- players can look at open doors to know someone has been there.

Server recharges mana faster than client

cast some fireballs, then switch armor very quickly, and you'll see how the server regenerates mana very quickly. Maybe this is a bug specific to changing armor?

Line of Sight

Players should only be able to see things in their line of sight. It is based on both a sight radius and on objects obstructing sight, such as the walls of a structure.

FPS very slow on some machines

it is probably the minimap. We should just pre-render it -- doesn't pixijs have a way of doing this with 1 line of code. container.renderToTexure or something like that

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