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Nguyễn Tuấn Minh's Projects

css-layout icon css-layout

A subset of CSS (specifically flex-box) re-implemented as a stand alone project for use primarily on mobile. Used by react-native

cudlr icon cudlr

⛔️ [DEPRECATED] Console for Unity Debugging and Logging Remotely

defold-playable-ads icon defold-playable-ads

Make playable ads with Defold! It's a project with Gulp tasks to bundle the Defold game into a single HTML file.

delight icon delight

Component-oriented UI framework for Unity

di-framework icon di-framework

↗ A Dependency Injection framework for Unity game engine.

entitas-csharp icon entitas-csharp

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

entitas-lite icon entitas-lite

Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.

et icon et

Unity3D Client And C# Server Framework

ezaddresser icon ezaddresser

Automatic addressing system for Unity Addressable Asset System.

fastlane icon fastlane

🚀 The easiest way to automate building and releasing your iOS and Android apps

fluid-behavior-tree icon fluid-behavior-tree

Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.

flume icon flume

Extract business logic from your apps with a user-friendly node editor powered by React.

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

greentunnel icon greentunnel

GreenTunnel is an anti-censorship utility designed to bypass the DPI system that is put in place by various ISPs to block access to certain websites.

hierarchy-2 icon hierarchy-2

Editor extension to improve Unity hierarchy window. Makes the hierarchy more detail, but still clean and easy to organize.

hyperlap2d icon hyperlap2d

A powerful, platform-independent, visual editor for complex 2D worlds and scenes.

injectfix icon injectfix

InjectFix is a hot-fix solution library for Unity

jint icon jint

Javascript Interpreter for .NET

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