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Nguyễn Tuấn Minh's Projects

adic icon adic

Lightweight dependency injection container for Unity

affinityui icon affinityui

Declarative UI framework for Unity 3D featuring databinding

airtest icon airtest

UI Automation Framework for Games and Apps

architecture-samples icon architecture-samples

A collection of samples to discuss and showcase different architectural tools and patterns for Android apps.

assets-analyzer icon assets-analyzer

Tool that provides graphical analysis of assets space usage, and functionality to delete unused

automatine icon automatine

Timeline based state machine runner for Unity(pure C# impl)

blob-character-creator icon blob-character-creator

Blob Character Creator is a tool that provides functionality to create, customize and animate blob-like characters. Blob Shader is used to achieving a blob-like appearance. The shader has created using a raymarching technique that uses complex calculations for rendering. The tool currently supports IOS, Android, macOS, and Windows platforms.

blob-runner3d-clone icon blob-runner3d-clone

It's a clone project of Blob Runner on Unity3D. The main challenge is achieving a jelly-like appearance and making it compatible with mobile platforms. To achieve this, I created Blob Character Creator Tool and use it in this project.

blockly-phaser3 icon blockly-phaser3

hour of code mock-up using phaser 3 and blockly blocks through JS Interrupter

bundletool icon bundletool

Bundletool is a command-line tool to manipulate Android App Bundles

catjson icon catjson

为Unity开发者量身打造的功能强大的高性能Json库,内置ILRuntime支持

clearflagsmobile icon clearflagsmobile

A Unity Image Effect to reproduce the Clear Flags camera effect for mobile (Android/IOS)

clipper2 icon clipper2

Polygon Clipping and Offsetting - C++, C# and Delphi

com.unity.uiwidgets icon com.unity.uiwidgets

UIWidgets is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.

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