minetest-mods / irc_commands Goto Github PK
View Code? Open in Web Editor NEWA mod for Minetest that allows you to control a server over IRC.
A mod for Minetest that allows you to control a server over IRC.
The mod allows login when using official channels (eg., #ThePixelShadow) but not when hosted in an unofficial channel (eg., ##ThePixelShadow-Lego).
"The server needs to be in its channel for anyone to log in."
The server is in the channel.
http://freenode.net/news/registering-a-channel-on-freenode
The short version is that official channels (also known as primary channels) are named starting with one #, unofficial (topical or about channels) start with ##. If your channel is not an official one, please use ## at the start of the channel name, or you may be asked to move.
It would be great if you'd consider moving this mod to the minetest-mods organisation. It's a shame to see it go unmaintained.
On my server running minetest 4.11 I get the following error when I try to login through IRC;
/home/gryph/.minetest/mods/irc_commands/init.lua:47: attempt to index a nil value
stack traceback:
/home/gryph/.minetest/mods/irc_commands/init.lua:47: in function 'func'
/home/gryph/.minetest/mods/irc/botcmds.lua:55: in function 'bot_command'
/home/gryph/.minetest/mods/irc/hooks.lua:149: in function 'f'
/home/gryph/.minetest/mods/irc/irc/main.lua:60: in function 'invoke'
/home/gryph/.minetest/mods/irc/hooks.lua:64: in function 'f'
/home/gryph/.minetest/mods/irc/irc/main.lua:60: in function 'invoke'
/home/gryph/.minetest/mods/irc/irc/main.lua:195: in function 'handle'
/home/gryph/.minetest/mods/irc/irc/main.lua:165: in function 'think'
/home/gryph/.minetest/mods/irc/init.lua:70: in function </home/gryph/.minetest/mods/irc/init.lua:70>
[C]: in function 'xpcall'
/home/gryph/.minetest/mods/irc/init.lua:70: in function </home/gryph/.minetest/mods/irc/init.lua:59>
/usr/local/share/minetest/builtin/game/register.lua:348: in function </usr/local/share/minetest/builtin/game/register.lua:336>
There are C++ projects on the forum showing standalone ways of checking passwords
Good day,
can You please add a License, so I can (legally, otherwise via a contract) use the Mod on My (public) Server?
Yours sincerely from Germany,
Johannes
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