minapecheux Goto Github PK
Name: Mina Pêcheux
Type: User
Company: Freelance
Bio: Freelance Full-Stack Web & Game Developer
Twitter: MinaPecheux
Location: France, Paris
Blog: www.minapecheux.com
Name: Mina Pêcheux
Type: User
Company: Freelance
Bio: Freelance Full-Stack Web & Game Developer
Twitter: MinaPecheux
Location: France, Paris
Blog: www.minapecheux.com
The code for a short tutorial on debugging and editing game data visually in Unity/C# thanks to custom gizmos tools! (in text or video format).
The code for my series of tutorials on how to make a hack'n'slash game in the famous Unity game engine (with C# scripting)!
The code for a short tutorial on how to use free animations from Mixamo to quickly setup a simple player in Unity/C# (in text or video format)!
The code for a short tutorial on how to use math noises to generate heightmaps procedurally and apply them on terrains in Unity/C# (in text or video format).
The code for a short tutorial on how to make a simple physics-based 3D cannon in Unity/C# (in text or video format)!
The code for a short tutorial on procedural animations and how to create them thanks to the Animation Rigging package in Unity/C# (available in text format).
The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!
The code for a short tutorial on animation-based smooth scene transitions for both visuals and audio in Unity/C# (in text or video format).
The code for a short tutorial on how to implement basic unit testing in Unity/C# using the Unity Test Framework (in text or video format)!
URP renderfeature test project
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