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opengl-3d-renderer's Introduction

Hi, I'm @Milo46 👋

  • 👀 I'm interested in C++ and strongly prefer statically-typed programming languages.
  • 🌱 I’m currently learning NodeJS and TypeScript.
  • 📫 How to reach me, what?

But does somebody really care?

opengl-3d-renderer's People

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opengl-3d-renderer's Issues

Introduce github actions for the repository.

Maybe change the way how dependencies are linked.
Maybe linking them as a submodule is not the best way.
Because cmake action seems not to work with the submodules and I don't know how to use 'checkout submodules'. 😩

Implement moving the camera inside the viewport.

Fix the current unworking implementation, which is (but shouldn't be) inside the main loop of the application, works only when the viewport is docked to the main window and disables the ImGui buttons.

Objectify the framebuffer.

Move the framebuffer implementation from the application initialization to a new class. There should be no raw glad calls in the application!

Fix handling of the filesystem files.

Remember to load the Texture2D from the method parameter and not the absolute path, which only works on my machine.

When fixing it:

  • take into account relative paths,
  • both systems: windows and linux,
  • and also the stbi_load.

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