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Nephtys

Nephtys is an open-source MMORPG based on ancient egypt written in modern C++. Nephtys is a 2.5D isometric game with strategic and turn-based oriented battle system.

Prerequisites

Below is the list of prerequisites to compile Nephtys on your machine:

  • Conan 1.14.1 minimum
  • CMake 3.12 minimum
  • gcc-8 or clang-8 or msvc15-2017 minimum

Getting Started

These instructions will get you a copy of the project up and running on your local machine for development and testing purposes. See deployment for notes on how to deploy the project on a live system.

Add remotes

To be able to add the list of nephtys dependency remotes please type the following command:

conan config install .conan/remotes/

Build

To build the project please follow the instructions below:

mkdir build ## bash or powershell
cd build ## bash or powershell
conan install --build missing ../.conan/linux ## osx or windows or linux
cmake --build . --config Release

Installing

🚧

Running the tests

🚧

Deployment

🚧

Built With

Code of Conduct

Before any contribution please read our CODE OF CONDUCT.

Contributing

Please read CONTRIBUTING.md, contain the process for submitting pull requests to us.

Versioning

We use SemVer for versioning. For the versions available, see the tags on this repository.

Authors

  • Roman Sztergbaum - Co-Creator - Milerius
  • Clément Doumergue - Co-Creator - Doom
  • Arthur Cros - Co-Creator - Riz-cros

See also the list of contributors who participated in this project.

License

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

see the LICENSE file for details.

Acknowledgments


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nephtys's People

Contributors

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Stargazers

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nephtys's Issues

Add real path function cross platform to get the asset path

We should detect platform and then assign a default asset path


/* @todo Add real path function cross platform to get the asset path
* @body We should detect platform and then assign a default asset path
*/
config cfg_;
nephtys::timer::time_step timestep_;
nephtys::sfml::graphics graphical_system_{cfg_.window};


This issue was generated by todo based on a @todo comment in 52f741b when #57 was merged. cc @Milerius.

Add real path function cross platform to get the asset path

We should detect platform and then assign a default asset path


/* @todo Add real path function cross platform to get the asset path
* @body We should detect platform and then assign a default asset path
*/
config cfg_;
nephtys::timer::time_step timestep_;
nephtys::sfml::graphics graphical_system_{cfg_.window};


This issue was generated by todo based on a @todo comment in 5a4807e. It's been assigned to @Milerius because they committed the code.

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