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mmmm's Introduction

Mini Mike's Metro Minis

A city-themed collection of over 400 blocky models you can remix or use outright in your own works. Files are provided in .vox, .collada and Unity3D .prefab formats.

Screenshots

Stuff included

  • Characters: Mayor, Janitor, Mad Scientist, Paramedic, Cops, Hazmat, Riot Cops, Chefs, Mechanics, almost 100 in all
  • Vehicles: cop car, food truck, taxi, ambulance, town car, station wagon, SUV, fire truck, delivery, and more
  • Buildings: storefronts, churches, coffee shops, apartments, loading docks, and more
  • Suburban homes: craftsman, spanish, modern, manufactured (mobile) homes, tents and more
  • City stuff: fences, sidewalks, trash cans, newspaper stands, curbs, fountains, bus stops, signs and more
  • Scenario stuff: aliens, spaceships, killbots, zombies, creeping tentacles, and costumed crusaders
  • Environmental: grass, concrete, trees, bushes

Directory structure

  • /vox -- the original models in .vox format
  • /fbx -- generic optimized poly models for game frameworks
  • /collada -- generic optimized poly models for game frameworks
  • /unity-plugin -- unity prefabs w/colliders
  • /screenshots -- screenshots

Frequently Asked Questions

Q: What software did you use to make these? How can I tweak them?

A: I use MagicaVoxel for creating the initial files / rendering, and VoxelShop for exporting optimized collada polys.

Q: Are these characters rigged?

A: Nope. I don't really understand how to fit that into my process. I recommend making them waddle or sticking a popsicle stick up their butt and dragging them around.

Licensing

These models are licensed under Creative Commons Attribution 4.0 International, which allows you to do pretty much whatever you want, provided you give appropriate credit, a link to the license and indicate if changes were made. (Read the details.)

For attribution, all you need to do is: in the credits of your project, say something like Additional Artwork by Mike Judge, and if you're feeling kind, please send a link to your project to me on twitter so I can brag about it!

Enjoy!

  • Mike Judge

Twitter: @mikelovesrobots

mmmm's People

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mmmm's Issues

collada folder is missing textures

I fixed this locally by adding all the PNGs from fbx to collada. Then I wondered if softlinking to the textures from the collections might save space. Works here.

Easier to Rig

Q: Are these characters rigged?
A: Nope. I don't really understand how to fit that into my process.

If the characters have the arms in T-shape, then it would be easier to rig using tools like Mixamo:
https://www.mixamo.com

Tutorial:
1- Open the VOX character in MagicaVoxel and export the model in Obj format.
(set the arms in t-shape if they're in another position)
2- Add the 3 exported files (.OBJ, .MTL and .PNG) into 1 Zip file
3- Upload the zip file to Mixamo.com and use the auto-Rig feature
4- Add the free animations available there and export/Download your animated-rigged character!

https://helpx.adobe.com/creative-cloud/faq/mixamo-faq.html

Note: some character are so small that can't be rigged/animated properly, but you can edit them as you want in MagicaVoxel

Thanks for the Voxel Art!

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