A tower defence game using a game engine suitable for simple 2D games.
The sources in engine/src/
are combined to the sources found in src
to create a single binary
NOTE: This project is as private project on my school's Gitlab server, hence the weird push intervals.
Into the project folder:
cmake .
make && ./td
Into a separate folder:
mkdir build && cd build
cmake ..
make && ./td
The game is on development phase, so for now keyboard commands can be read from engine/src/usereventhandler.cpp AND src/tdusereventhandler.cpp.
- using "this->" in methods that are not defined inside the class itself, but inside the classes that The class inherits