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Browser-based rogue-like game on rot.js To win player must kill the final boss
The game was created by three enthusiasts from Russian Federation. After 10 July game developes by 2 teammates.
Drawing using multi-screens system, which based on rot.js. For drawing using UTF-8 sybols like a "@", "#" etc.
Engine based on rot.js too. For move chraster player must use a keyboard.
Random map generation using rot.js framework. Map has fixed width and height.
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Timofey Rumyantsev - Developer (Leaved the ETI team in July 2020) -
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Ilya Mikhailov - Developer - mihailovily