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meshtoolbox's Introduction

MeshToolbox

  • Import Mesh
  • Export Mesh
  • Mesh Fusion
  • Marching Cube
  • Primitive Mesh
  • Normals Generator

Import Mesh

This tool let you import OBJ, STL and Binary STL

  Mesh mesh = MeshImporter.Import("ParentPath/Mesh.format");
  
  or
  
  Mesh mesh = MeshImporter.Import("ParentPath/Mesh.format", MeshFormat.Format);

Export Mesh

This tool let you export OBJ, STL and Binary STL

  MeshExporter.Export(Mesh, "ParentPath/Mesh.format");
  
  or
  
  MeshExporter.Export(Mesh, "ParentPath/Mesh.format", MeshFormat.Format);

Mesh Fusion

This tool let you fusionate 2 mesh together

  Mesh mesh = MeshFusion.Fusion(Mesh1, Mesh2);

Marching Cube

This tool let you make a mesh from a points cloud with the marching cube algorithm

  Mesh mesh = MarchingCube.GenerateMesh(Points, Resolution);

Primitive Mesh

This tool let you make primitive mesh (Cube, Cylinder, Cone , Sphere, Torus)

  Mesh mesh = Primitive.CreateShape(ShapeParams);

Normals Generator

This tool let you generate normal for a mesh

  mesh.GenerateNormals();

meshtoolbox's People

Contributors

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Stargazers

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Watchers

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