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An ingame-script for Space Engineers watching the grids cargo (mass and volume) with watermarks and activates another block on reach. I needed this, because my big drilling-machine got overloaded. With this script one is able to get a signal that mass and/or volume is critical.

C# 80.90% PowerShell 19.10%
ingame-script spaceengineers steamworkshop vscode

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spaceengineers-ingamescript-cargowatch's Issues

How to Use

I am trying to use the script to monitor cargo and turn on/off a light when the watermark is reached... I am not sure if I am using the script correctly or if it no longer works... The block names I am using keep saying "Not Found". I have been going into the script code and editing the values in the script... is this correct? There is really no information on how to use the script properly

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