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Hi there 👋, I'm Felipe Ferreira



📱 Mobile and Game developer | Master's Degree in Game development

        

Analyst, curious about new technologies. My aim is related with game and mobile apps development using technologies/platforms like Android, IOS, Unity3D and Unreal Engine, using Agile methodologies and Lean concepts.

Portfolio

You can see game projects and mobile apps that I worked as a programmer on

📱 Platforms

Stacks:

Unity Unreal .Net C++ Python Javascript Kotlin Swift
Git Azure Docker

Profile Visits:

visitors

📦 Published Packages
Name A short summary Install Languages
Surface Reconstruction Import a point cloud file and perform poisson 3D surface reconstruction algorithms PyPI Python
Cordova Plugin Native View Starts native view or another app, from a cordova app. npm

P5 Scene Manager Fork: create p5.js games with multiple states/scenes npm Javascript
P5 Gui Variables Fork: generates a graphical panel for each of your variables npm Javascript
Github Packages
Name A short summary Languages/Platforms
Unity Vibration Fork: Native plugin for Unity for iOS and Android. Use custom vibrations HAPTICS on mobile Unity .Net
Unity Touch Screen Areas Execute an action when the user touch in some areas/sides of mobile phone Unity .Net
Godot Isometric Collection of plugins to create isometric games like RTS, RPG grid-base movement... Unity

Felipe Michel's Projects

wordpress-plugin-boilerplate icon wordpress-plugin-boilerplate

[WordPress] A foundation for WordPress Plugin Development that aims to provide a clear and consistent guide for building your plugins.

yaml icon yaml

[READ-ONLY] Subtree split of the Symfony YAML Component -- clone into Symfony/Component/ (master at symfony/symfony)

yo-android-app icon yo-android-app

A Yeoman generator for an android app that uses Dagger, Retrofit, Room, Jetpack and Glide.

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