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godot_3d_moba_prototype's Issues

fix adjust gitignore settings for godot

Currently the project has no configuration for .gitignore this causes unnecessary files that are automatically generated to be tracked for versioning.

Git uses a hidden file called .gitignore to indicate which files or file types (example: .import/, .export.cfg) should not be tracked for versioning. After adding filenames to the .gitignore file, changes made to files that match those names will not be tracked.

Gitignore example for godot

# Godot 4+ specific ignores
.godot/

# Godot-specific ignores
.import/
export.cfg
export_presets.cfg
# Dummy HTML5 export presets file for continuous integration
!.github/dist/export_presets.cfg

# Imported translations (automatically generated from CSV files)
*.translation

# Mono-specific ignores
.mono/
data_*/
mono_crash.*.json

# System/tool-specific ignores
.directory
.DS_Store
*~

This example was taken from the official godot repository

I'm working on a pull request to make these improvements to the project

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