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vaxman's Introduction

VaxMan

2D game which uses pygame library in Python

VaxMan

Implementation

This game was build as a part of Electronic Arts(EA)'s Software Engineering Virtual Experience Program. It is similar to Pacman game.

The Pacman game was provided as a part of the program which you can find it here: https://github.com/hbokmann/Pacman

Rules of the Game

  • VaxMan can kill enemies if it comes in contact with enemies
  • Enemies multiplies every 30 seconds
  • The goal of the game is to collect all points before enemies grows 32 times which is 32 * 4

    Steps Involved

  • Understood the code and how it works
  • Created a list for each types of enemies (Blinky, Pinky, Inky and Clyde) which keeps track of all of its object and movement
  • Created a main list which has all the list of enemies
  • Learned how to change some of the functions which can work with list
  • Added the code which keeps track of time and multiplies the ghost every 30 seconds
  • Learned how to use pygame library

    Next Steps

  • Develop more games using python and interact with diferent libraries
  • vaxman's People

    Contributors

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