2D game which uses pygame library in Python
This game was build as a part of Electronic Arts(EA)'s Software Engineering Virtual Experience Program. It is similar to Pacman game.
The Pacman game was provided as a part of the program which you can find it here: https://github.com/hbokmann/Pacman
VaxMan can kill enemies if it comes in contact with enemies
Enemies multiplies every 30 seconds
The goal of the game is to collect all points before enemies grows 32 times which is 32 * 4
Understood the code and how it works
Created a list for each types of enemies (Blinky, Pinky, Inky and Clyde) which keeps track of all of its object and movement
Created a main list which has all the list of enemies
Learned how to change some of the functions which can work with list
Added the code which keeps track of time and multiplies the ghost every 30 seconds
Learned how to use pygame library
Develop more games using python and interact with diferent libraries