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audial's Issues

With long playlists, some songs will never be chosen

I have a playlist that is over 25 hours in length, containing 100s of songs, and it is also growing pretty rapidly as it is a collaborative playlist where one new album gets added every week. I have noticed, based on experimentation with the auto-complete, that not all of the albums are even possible options in the game. I totally understand that it might not be possible to populate the full list of songs on such a long playlist, but it is a bummer that some songs will never be chosen as the song of the day.

I am wondering if it's possible to rotate the window of available songs every day so that each song will be equally likely to be chosen in the long term? For example, if today it shows songs 1-100 as options, then tomorrow it would pick from songs 101-200 instead, or something like that. Or maybe something like, pick one random song out of the whole list, and then for the options list, load all songs at indices +/- N from the index of the chosen song.

Of course, if it's possible to simply load the full list, that'd be even better!

Thanks for all the work you put into this game; my friends and I have been enjoying it so far! ๐Ÿ˜Š

Listening to two songs at the same time

In shuffle mode, when you guess right, you can shuffle again. If you play the music then shuffle, the music doesn't stop and you can play the new one. Then both songs are playing at the same time...

change default playlist

๐Ÿ‘‹ this is a really nice heardle clone!

Currently it doesn't support saving custom playlist daily game status, right? I wondered if I could fork the project and modify the default playlist. But it looks like this is done in some cloud function api which isn't open-source, is that correct?

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