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twc's Introduction

Hi ๐Ÿ‘‹, I'm Max

I make trash for the internet newgrounds

xmaximusjoe

maxisjoe

  • ๐Ÿ”ญ Iโ€™m currently working on Unitystation

  • ๐ŸŒฑ Iโ€™m learning Dutch, Blender, and Rust

  • ๐Ÿ“ซ Reach to me on discord: @MaxIsJoe

  • ๐Ÿ My website/blog: https://www.maxisjoe.xyz

Languages and Tools:

cplusplus csharp Haxe python rust godot unity byond KdenLive blender linux photoshop photoshop

ย maxisjoe

maxisjoe

maxisjoe

twc's People

Contributors

digifais avatar duncanfairley avatar kliffhanger5 avatar maxisjoe avatar molo048 avatar rotem12 avatar thegandalf85 avatar zachieblade avatar

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Watchers

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twc's Issues

Logout issues.

Describe the bug
Players don't logout correctly, their characters stay inside the game and they stay inside the who list.

To Reproduce
Steps to reproduce the behavior:
Just re-login on the latest version of the game.

Expected behavior
Players' characters would be removed from the game.

Nights are longer than days

Describe the bug
Nights are longer than day times.

To Reproduce
Just stay outside and you'll notice how short daytimes are.

I suspect it might be from the Dawn sleep time, will look into it later.

Tammie dosen't say anything after talking to her

Talking to Tammie after activating her quest now results her in not saying any lines.

if("Talk")
				if(pointer)
					if(pointer.stage)
						if(p.checkQuestProgress("Tammie"))
							p << npcsay("Tammie: Wow, I can't believe you went and killed all those little innocent cute rats.")
					else
						p << npcsay("Tammie: Did you know there's a ritual that makes you stronger, apparently it involves gathering demonic essences, I wonder how you do that, maybe you have to kill a demonic creature.")
						p.startQuest("Demonic Ritual")
				else
p << npcsay("Tammie : You Are Evil..")

Movement Issue

When I move diagonally using the numpad, it moves 2 spaces ahead instead of one that creates that speedy movement feel every time the diagonal keys are pressed repeatedly.

Testing the New Balances

A few tests need to happen to determine if the new balancing update is good enough to satisfy the majority of players

These tests should include :

  1. Mana drain
    Testing how quickly players will have their MP drained and how much food can one player carry and eat during combat
  2. Without the presence of the /obj/maxpotions yet, do players care about food or do they still use meditate() even though it dosen't regenerate enough MP?

Lights don't work as long as Hardware acceleration is off

Describe the bug
Described in the title.

To Reproduce
Steps to reproduce the behavior:

  1. Open the Options and Messages menu (Press F1 or access it by right clicking on the game's Icon)
  2. Open Preferences
  3. Check off hardware acceleration.

Expected behavior
Areas or object that emit light should always stay working, for example, If it's night outside, it will always stay night.

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